Honors Project on creating a 3D Game Engine in Haskell using Functional Reactive Programingġ997 – 2004 St. University of EdinburghĬlass Medal and Top Performance in Computer Science Prize (JP Morgan) for the highest average grade in the School of Informatics. Implemented primarily in Haskell.Ģ009 – 2013 BSc in Computer Science. striking an object) in a 3D physical simulation. ![]() University of Edinburghįeed forward optimization of humanoid motions for expected impulses (e.g. Sole frontend programmer for the Seabix Office web application EducationĢ013 – 2014 Masters via Research with distinction. Oct 2010 – Aug 2013 Software Engineer Seabix AG Strong mathematical/geometrical components occasionally adapting published academic works. Implemented new features and algorithms to analyse and measure 3D CAD models (see Works). Sep 2014 – Present Software Engineer ActifyĪgile team working on SpinFire CAD Viewer.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |